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Optimize clothing.

Recompress ped clothing/prop packs (mpClothes / EUP / dlc-side props) and split oversized .ytd archives - lean pack, same fxmanifest, same drawable/texture IDs.

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What it does

Downscales oversized .ytd

Texture dictionaries above the streaming-memory target get downscaled against progressively smaller mip caps - drawable/component IDs are never touched.

Splits what still won't fit

Ped clothing .ytds that exceed FiveM read limits even after downscaling are split into multiple dictionaries with the original references relinked, instead of leaving the pack broken.

Rescan and report

Output is one FiveM resource with the same fxmanifest, plus a report of exactly which files (if any) are still oversized after optimizing.